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Computer Science, Multi-Media Methodology
Year 1

Selection for bitmapped or vector graphics


For each of the following provide a detailed rational for choosing bitmapped or vector graphics when they are used in a web based application:

1. Botanical drawings
2. Finger prints
3. A 2D cartoon character (eg Woody Woodpecker)
4. A landscape
5. A photograph of yourself

For each one justify why you would choose the particular approach and what advantages / disadvantages there might be.

By OTA:  Suraj Joshi, PhD (IP)

OTA Rating:  4.7/5

Your Price:  $2.19  (original value ~$11.97)

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