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Computer Science, Data Structures and Algorithms
Year 4

3D Images- parallel projection and perspective projections


I need help with parallel projections and perspective projections, this is what I have so far:

Vertex List

v X Y Z
v X Y Z
...

and Face List


f V1 V2 V3
f V3 V2 V1
....

I have a java application that reads in a vertex list and face list. I also have code to write 2-D lines and ouput that image file. In my code I have the standard 3D default values defined for: PRP and VRP reference points, VPN and VUP vectors, and VRC window coordinates.

What I need help with is understanding the algorithms of the parallel and perspective projection. I looked up the general theory of the matrix translations of these projections; however I have no text book or guide on the topic (and am completely new to graphics). So I really do not know where/how to get started.  I do not need code; I need something that would help me understand these projections and how these projections will help me take a vertex list/face list and translate that data in 2D lines. If I can understand the concepts I am pretty confident that I can code it.

Thank you for your assistance.

By OTA:  Rajender Kumar, MCom

OTA Rating:  4.8/5

Your Price:  $2.19  (original value ~$59.85)

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    • solution.doc
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